It is a form of scrimmage that involves three trips down the pool. This drill allows for coaches to set up front court offensive and defensive scenarios, counter attack scenarios (again, both offensively and defensively), and ultimately extra man scenarios. The main reason that this is a very useful drill is that it allows for coaches to address various items after the final session while still fresh in players minds. It is very different than a typical scrimmage where you may want to get both squads (and subs) into a total game like experience where “coaching” can interrupt the flow, momentum, and or the competitiveness you may otherwise be looking for. This is generally used as a lead up to an “All Out” scrimmage and rarely goes for longer than 30 minutes; you can go as long or short as you like.
Have a shot clock set up.
Set up teams in a half court – call out said defense/offense scenarios for both squads.
Play out from a corner throw – full 35 second shot clock
On any goal, missed, shot, steal or turnover etc. – counter attack to the other end creating trip #1.
Play at the other end until the same as above occurs – defensive alignments already established and counter attack to the other end for trip #2.
Play same as above and then have one final counter attack (trip # 3) finishing at the opposite end that you originally began at statically. It is at this time that you allow the attacking team to “finish”, but always kick someone out on this final trip, either in the front court or on the counter attack.
You always end with extra man (anywhere from 1 – 5 should be done) so that both offense and defense can practice this critical scenario while (in theory) they are tired. As is the case above, you can have set defensive plays as well as set offensive plays for extra man already established prior to the start.
After the final extra man it is at this time you can address various items that you either recall or have had an assistant coach record during Triple Threat and can now go over them, again, while it is fresh in their minds. Not too long however as there is not much rest in our sport.
Rotate line ups accordingly between sessions.
Always start the group you want to finish with being on defense first.
Always announce specific scenarios prior to beginning each session (i.e. “I want the defense (dark caps) to play only a press and the white caps to only play a land and crash”, or whatever you like).
You can challenge your team as much as you want with multiple scenarios for each session or possession, to again include specifics for extra man.
You can add penalty shots also at the end of a session having various shooters shoot while tired. Or you can kick out another player creating 6 on 4, or boot the goalie.
Create a signal for players who may not understand that the ejection on the final trip was for the sake of the drill so they do not become confused about something that think that may have done creating a legitimate ejection. At the same time, you can make it perfectly clear that the ejection was in fact legit and be able to explain why at the end of the final extra man.
- Or you can simply have them play on their own so to speak, keep score if you like switching after each session which team begins on defense allowing for both groups to get an equal amount of extra man situations.
The possibilities are endless.